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Dan Karlsson
Dan Karlsson
3D artist - available
Stockholm, Sweden

Summary

A passion for building compelling worlds in 3D along with the ability to make a mean old fashioned.

I bring skills in creating modular assets, and experience in modelling and texturing 3D environments and assets. Keen eye for details and problem solving skills. Proficient in polygon optimization and mesh flow with a good understanding of high poly modeling, low poly modeling and texture baking.

Proficiencies: Software Specialties and Technical Knowledge:
-Autodesk Maya
-Adobe Photoshop
-Substance Suit
-Unreal Engine 4
-UV Unwrapping
-High & Low-poly Modeling
-High & Low-poly baking
-Zbrush
-Microsoft Office

Have questions? Reach out on: dan.karlsson@outlook.com

Skills

3D ModelingEnvironment ModelingLow-poly ModelingProp ModelingUV MappingHigh-poly ModelingPBR TexturingTexture Baking

Software proficiency

Maya
Maya
Photoshop
Photoshop
Quixel Suite
Quixel Suite
xNormal
xNormal
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
Photoscan
Photoscan